® EspaceSociety Archive

Ship Types

Humanity adopted a loose mechanism to explain space vessels. They describe the ship’s offensive capability as its Power. The ship’s defensive capability and general combat/incident survival is described as its Armor. When energy shielding became available to improve a ship’s survivability, then Sheilds described the shielding.

Overview

Power Hull Armour Hold Speed
Fighter Terrible Terrible None Terrible 0
Bomber Poor Terrible None Terrible 0
Corvette Poor Poor None Terrible Great (7)
H. Bomber Mediocre Poor None Terrible 0
Frigate Mediocre Mediocre None Mediocre Fair (5)
Destroyer Fair Mediocre None Terrible Fair (5)
Cruiser Fair Fair Terrible Poor Poor (4)
H. Cruiser Good Fair Poor Fair Mediocre (3)
Battleship Good Good Mediocre Fair Mediocre (3)
Dreadnought Great Good Fair Good Poor (2)
Titan Great Great Good Good Terrible (1)
Leviathan Superb Great Great Great Terrible (1)
Behemoth Superb Superb Superb Great Terrible (1)
Scout Terrible Poor None Terrible Superb (10)
Carrier Poor Fair None Good Poor (4)
Transport Poor Fair None Great Poor (4)
H.Transport Poor Good Poor Superb Mediocre (3)

Support

Fighters

Scale
Terrible
Power
Terrible
Armor
Terrible
Shield
None
Speed
0

Bombers

Scale
Terrible
Power
Poor
Armor
Terrible
Shield
None
Speed
0

Heavy



<dl><dt>Scale</dt><dd> Terrible</dd>
<dt>Power</dt><dd> Poor</dd>
<dt>Armor</dt><dd> Mediocre</dd>
<dt>Shield</dt><dd> None</dd>
<dt>Speed</dt><dd> 0</dd>
</dl>

### Ion


<dl><dt>Scale</dt><dd> Terrible</dd>
<dt>Power</dt><dd> Poor</dd>
<dt>Armor</dt><dd> Poor</dd>
<dt>Shield</dt><dd> Terrible</dd>
<dt>Speed</dt><dd> 0</dd>
</dl>

Escorts
=======

Corvette
---------


<dl><dt>Scale</dt><dd> Terrible</dd>
<dt>Power</dt><dd> Poor</dd>
<dt>Armor</dt><dd> Poor</dd>
<dt>Shield</dt><dd> Terrible</dd>
<dt>Speed</dt><dd> 0</dd>
</dl>

Destroyer
---------


<dl><dt>Scale</dt><dd> Terrible</dd>
<dt>Power</dt><dd> Mediocre</dd>
<dt>Armor</dt><dd> Mediocre</dd>
<dt>Shield</dt><dd> None</dd>
<dt>Speed</dt><dd> 0</dd>
</dl>


Frigate
-------


<dl><dt>Scale</dt><dd> Terrible</dd>
<dt>Power</dt><dd> Mediocre</dd>
<dt>Armor</dt><dd> Mediocre</dd>
<dt>Shield</dt><dd> None</dd>
<dt>Speed</dt><dd> 0</dd>
</dl>

Ion Frigate
Scale
Terrible
Power
Mediocre
Armor
Mediocre
Shield
None
Speed
0

Cruisers

Scale
Terrible
Power
Fair
Armor
Fair
Shield
Terrible
Speed
0

Heavy Cruisers ~~~~~~~~~~~~~~

Scale
Terrible
Power
Good
Armor
Good
Shield
Poor
Speed
0

Capital Ships

Battleships

Scale
Terrible
Power
Good
Armor
Good
Shield
Fair
Speed
0

Dreadnoughts

Scale
Terrible
Power
Great
Armor
Good
Shield
Good
Speed
0

Titans

Scale
Terrible
Power
Great
Armor
Great
Shield
Good
Speed
0

Leviathans

Scale
Legendary
Power
Legendary
Armor
Great
Shield
None
Speed
0

Fighters 5 Inter Laser 2 2 -1 1 Laser 1 Good fighting unit against unshielded units, needs hangar units to move between planets. Bombers 10 Inter Missiles 4 2 -1 2 Missiles 1 Good fighting unit against unshielded and low shield units, needs hangar units to move between planets. Heavy Bombers 30 Inter Plasma 10 4 -2 3 Plasma 14 Good fighting unit against medium shielded units, needs hangar units to move between planets. Ion Bombers 60 Inter Ion 10 4 1 -2 3 Ion 10 + Shielding 10 Good against high shielded units, needs hangar units to move between planets, 50%25 of the weapon power cross shields. Corvette 20 Stellar Laser 4 4 8 4 Laser 2 + Stellar Drive 1 + Armour 2 Very fast stellar unit, good to fight unshielded units. Recycler 30 Stellar Laser 2 2 5 5 Laser 1 + Stellar Drive 1 + Armour 2 Stellar unit that can collect debris in space and convert them into credits. (10 cred./hour). Destroyer 40 Stellar Plasma 8 8 5 6 Plasma 1 + Stellar Drive 2 + Armour 6 Fast stellar unit, good to fight low shielded units. Frigate 80 Stellar Missiles 12 12 4 5 8 Missiles 6 + Stellar Drive 4 + Armour 8 Versatile Stellar unit, has 4 hangar space. Ion Frigate 120 Stellar Ion 12 12 1 4 5 8 Ion 10 + Stellar Drive 4 + Armour 8 + Shielding 10 Versatile Stellar unit, has 4 hangar space, 50%25 of the weapon power cross shields. Scout Ship 40 Warp Laser 1 2 12 4 Warp Drive 1 Very fast warp ship, perfect for scouting jobs. Outpost Ship 100 Warp Laser 2 4 3 8 Warp Drive 1 Warp unit that can build a new base on an empty astro. Cruiser 200 Warp Plasma 24 24 2 4 4 10 Plasma 4 + Warp Drive 2 + Armour 10 + Shielding 2 Versatile warp unit, good for long range action and escort, has 4 hangar spaces. Carrier 400 Warp Missiles 12 24 2 60 4 12 Missiles 6 + Warp Drive 4 + Armour 10 + Shielding 2 Warp unit with 60 hangar spaces. Heavy Cruiser 500 Warp Plasma 48 48 4 8 3 12 Plasma 6 + Warp Drive 4 + Armour 12 + Shielding 4 Strong warp unit, good for escort and attacking large units, has 8 hangar spaces. Battleship 2000 Warp Ion 168 128 10 40 3 16 Ion 6 + Warp Drive 8 + Armour 16 + Shielding 8 Strong warp unit, good for escort and attacking large units, has 40 hangar spaces. Fleet Carrier 2500 Warp Ion 64 96 8 400 3 16 Ion 4 + Warp Drive 8 + Armour 14 + Shielding 6 Large warp carrier with 400 hangar spaces. Dreadnought 10000 Warp Photon 756 512 20 200 2 20 (1) Photon 6 + Warp Drive 12 + Armour 20 + Shielding 10 Very strong combat unit, has 200 hangar spaces. Titan 50000 Warp Disruptor 3402 2048 30 1000 1 22 (3) Disruptor 6 + Warp Drive 14 + Armour 22 + Shielding 14 Very large and strong combat unit, has 1000 hangar spaces. Leviathan 200000 Warp Photon 10000 6600 40 4000 1